몰입형미디어프로그래밍

Unity basics

Unity scripting

Introduction to Immersive Media

Introduction to Augmented Reality

AR Foundation and AR Project Setup

Trackable and Image Tracking

Plane Tracking and AR Raycasting

Building UI with Unity UI (uGUI)

Face Tracking, Light Estimation, Anchors, Occlusion

AR Interaction with XR Interaction Toolkit

New Input System

Introduction to Virtual Reality

VR Hardware and Software

Types of VR Experience

Design Considerations for VR Experiences

VR Development Tools Setup, Inputs, and Hand Presence

Simple Interactable, Locomotion, Ray Interactor, Interaction Groups, and Tunneling Vignette

VR Interactions in XR Interaction Toolkit

Notices

About final exam

The final exam scope includes the following lecture notes:

Additionally, you should review the sample code related to these lectures. Studying labs 4-7 can also be useful

NOTE: You don’t need to memorize the details of the AR and VR components in Unity Inspector

If you have any questions, please ask

Time and plac

Instruction

Bring your student ID (or another ID with a photo) because TAs will check your identity

You can bring with you:

Q&A

Memo for final exam

Introduction to Immersive Media

Introduction to AR

AR Foundation and AR Project Setup

Trackables and Image Tracking

Plane Tracking and AR Raycasting

AR Interaction with XR Interaction Toolkit

Introduction to Virtual Reality

Simple Interactable, Locomotion, Ray Interactor, Interaction Groups, and Tunneling Vignette

VR Interactions in XR Interaction Toolkit